Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005

Publisher
ACM Press
Website
Year
2005
Period
June 15-15
Place
Valencia, Spain
ISBN
1-59593-110-4
Series
ACE - Advances in Computer Entertainment Technology
DOI
Volume
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Description

ACE is an annual international conference devoted to computer entertainment to provide a premium forum for researchers, developers, practitioners, artists and designers to present and discuss new problems, solutions, content design and technologies in entertainment areas.

All years

Articles

Collé, Frédéric, Champagnat, Ronan, Prigent, Armelle (2005): Scenario analysis based on linear logic. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 1.

Kusunoki, Fusako, Yamaguti, Takako, Nishimura, Takuichi, Yatani, Koji, Sugimoto, Masanori (2005): Interactive and enjoyable interface in museum. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 1-8.

Correia, Nuno, Alves, Luís, Correia, Helder, Romero, Luis, Morgado, Carmen, Soares, Luís, Cunha, José C., Romão, Teresa, Dias, A. Eduardo, Jorge, Joaquim A. (2005): InStory: a system for mobile information access, storytelling and gaming activities in phy. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 102-109.

Ekman, Inger, Ermi, Laura, Lahti, Jussi, Nummela, Jani, Lankoski, Petri, Mäyrä, Frans (2005): Designing sound for a pervasive mobile game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 110-116.

Zander, Sebastian, Leeder, Ian, Armitage, Grenville J. (2005): Achieving fairness in multiplayer network games through automated latency balancing. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 117-124.

Müller, Jens, Metzen, Jan Hendrik, Ploss, Alexander, Schellmann, Maraike, Gorlatch, Sergei (2005): Rokkatan: scaling an RTS game design to the massively multiplayer realm. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 125-132.

Ciarlini, Angelo E. M., Pozzer, Cesar Tadeu, Furtado, Antonio L., Feijo, Bruno (2005): A logic-based tool for interactive generation and dramatization of stories. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 133-140.

Haskell, Sabrina A., Hosmer, Andrew, Leu, Eugenia (2005): An extensible platform for interactive, entertaining social experiences with an animatroni. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 141-148.

Hasegawa, Shoichi, Toshiaki, Ishikawa, Hashimoto, Naoki (2005): Human scale haptic interaction with a reactive virtual human in a realtime physics simulat. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 149-155.

Rhalibi, Abdennour El, Baker, Nick, Merabti, Madjid (2005): Emotional agent model and architecture for NPCs group control and interaction to facilitat. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 156-163.

Berg, Jan, Wingstedt, Johnny (2005): Relations between selected musical parameters and expressed emotions: extending the potent. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 164-171.

Barakonyi, Istvan, Weilguny, Markus, Psik, Thomas, Schmalstieg, Dieter (2005): MonkeyBridge: autonomous agents in augmented reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 172-175.

Walther, Bo Kampmann (2005): Reflections on the methodology of pervasive gaming. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 176-179.

Bastos, Rafael, Dias, José Miguel Salles (2005): Fully automated texture tracking based on natural features extraction and template matchin. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 180-183.

Jacobson, Jeffrey, Renard, Marc Le, Lugrin, Jean-Luc, Cavazza, Marc (2005): The CaveUT system: immersive entertainment based on a game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 184-187.

Suzuki, Nobuya, Kobayashi, Takahiro, Yasuda, Hiroshi (2005): Networked equilibrium sharing system \"balance seat. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 188-191.

Bradley, Derek, Roth, Gerhard (2005): Natural interaction with virtual objects using vision-based six DOF sphere tracking. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 19-26.

Carrozzino, Marcello, Brogi, Andrea, Tecchia, Franco, Bergamasco, Massimo (2005): The 3D interactive visit to Piazza dei Miracoli, Italy. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 192-195.

Jimenez, Gregorio, Sanmartín, Francisco, Mazza, Emanuele (2005): DELEM - Delayed Mirror. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 196-199.

Phillips, Keith, Piekarski, Wayne (2005): Possession techniques for interaction in real-time strategy augmented reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 2.

Mignonneau, Laurent, Sommerer, Christa (2005): Nano-Scape: experiencing aspects of nanotechnology through a magnetic force-feedback inter. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 200-203.

Youssef, Belgacem Ben, Bizzocchi, Jim, Bowes, John (2005): The future of video: user experience in a large-scale, high-definition video display envir. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 204-208.

Portalés, Cristina, Giner, Francisco, Sanmartín, Francisco (2005): Back to the 70\'s. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 209-212.

Iwai, Daisuke, Sato, Kosuke (2005): Heat sensation in image creation with thermal vision. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 213-216.

Jehaes, Tom, Quax, Peter, Lamotte, Wim (2005): Adapting a large scale networked virtual environment for display on a PDA. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 217-220.

Minakuchi, Mitsuru, Tanaka, Katsumi (2005): Automatic kinetic typography composer. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 221-224.

Liljedahl, Mats, Lindberg, Stefan, Berg, Jan (2005): Digiwall: an interactive climbing wall. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 225-228.

Metaxas, Georgios, Metin, Barbaros, Schneider, Jutta, Shapiro, G., Zhou, W., Markopoulos, Panos (2005): SCORPIODROME: an exploration in mixed reality social gaming for children. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 229-232.

Weliamto, Widya Andyardja, Seah, Hock Soon, Tian, Feng, Li, Li (2005): Enhancement of aligning accuracy on zooming camera for augmented reality. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 233-237.

Waern, Annika, Larsson, Anna, Nerén, Carina (2005): Hypersexual avatars: who wants them?. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 238-241.

Pan, Zhigeng, Wei, Xiaochao, Yang, Jian (2005): Geometric model reconstruction from streams of DirectX 3D game application. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 242-245.

Asano, Toshio, Ishibashi, Yutaka, Minezawa, Satoshi, Fujimoto, Masaki (2005): Surveys of exhibition planners and visitors about a distributed haptic museum. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 246-249.

García, Inmaculada, Vayá, Ramón Mollá (2005): Improving quality of service in videogames. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 250-253.

Lluch, Javier, Gaitán, Rafael, Camahort, Emilio, Vivó, Roberto (2005): Interactive three-dimensional rendering on mobile computer devices. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 254-257.

Nakamura, Satoshi, Minakuchi, Mitsuru, Tanaka, Katsumi (2005): Energy browser: to make exercise enjoyable and interesting. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 258-261.

Golle, Philippe, Ducheneaut, Nicolas (2005): Keeping bots out of online games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 262-265.

Pares, Narcis, Durany, Jaume, Carreras, Anna (2005): Massive flux design for an interactive water installation: water games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 266-269.

Brooks, Andrew G., Berlin, Matt, Gray, Jesse (2005): Untethered robotic play for repetitive physical tasks. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 27-34.

Carrozzino, Marcello, Tecchia, Franco, Bacinelli, Sandro, Cappelletti, Carlo, Bergamasco, Massimo (2005): Lowering the development time of multimodal interactive application: the real-life experie. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 270-273.

Roden, Timothy, Parberry, Ian (2005): Designing a narrative-based audio only 3D game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 274-277.

Srinivasan, Prashant, Birchfield, David, Qian, Gang, Kidané, Assegid (2005): A pressure sensing floor for interactive media applications. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 278-281.

Hale, Greg (2005): A qualitative exploration of entertainment experiences. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 282-285.

Bruine, Annelies de, Jeffries, Huw, Geelhoed, Erik, 0002, Richard Hull, Piggott, Nick (2005): Augmenting digital audio broadcast with rich data. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 286-289.

Reid, Josephine, 0002, Richard Hull, Cater, Kirsten, Fleuriot, Constance (2005): Magic moments in situated mediascapes. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 290-293.

Yang, Bailin, Cheng, Xi, Pan, Zhigeng (2005): A real-time collision detection algorithm for mobile billiards game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 294-297.

Holm, Jukka, Havukainen, Kai, Arrasvuori, Juha (2005): Personalizing game content using audio-visual media. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 298-301.

Prada, Rui, Paiva, Ana (2005): Synthetic group dynamics in entertainment scenarios: creating believable interactions in g. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 3.

Reimann, Christian, Paelke, Volker (2005): Adaptive mixed reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 302-305.

Chalmers, Matthew, Bell, Marek, Brown, Barry, Hall, Malcolm, Sherwood, Scott, Tennent, Paul (2005): Gaming on the edge: using seams in ubicomp games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 306-309.

Chandler, Angie, Finney, Joe (2005): Rendezvous: supporting real-time collaborative mobile gaming in high latency environments. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 310-313.

Tokuhisa, Satoru, Ding, Alice, Inakage, Masa (2005): Tri-Story as \"intuitive cinema\" interactive storytelling based on physical action for mu. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 314-317.

Gorman, Kevin, Singley, Daneyand, Motai, Yuichi (2005): Synchronization methods for supporting distributed 3D virtual environments in JavaTM. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 318-321.

But, Jason, Armitage, Grenville J. (2005): Implementing encrypted streaming video in a distributed server environment. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 322-325.

Lundgren, Sus, Bjork, Staffan (2005): Forces, clashes and remnants: a model for event-driven iterative multidisciplinary game de. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 326-329.

Rodrigues, Tiago, Pires, Rui, Dias, José Miguel Salles (2005): D4MD: deformation system for a vehicle simulation game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 330-333.

Salovaara, Antti, Johnson, Mikael, Toiskallio, Kalle, Tiitta, Sauli, Turpeinen, Marko (2005): Playmakers in multiplayer game communities: their importance and motivations for participa. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 334-337.

Vera, Lucí, Herrera, Gerardo, Vived, Elias (2005): Virtual reality school for children with learning difficulties. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 338-341.

Ip, Horace Ho-Shing, Kwong, Belton, Law, Ken C. K. (2005): BodyMusic: a novel framework design for body-driven music composition. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 342-345.

Wingstedt, Johnny, Berg, Jan, Liljedahl, Mats, Lindberg, Stefan (2005): REMUPP: an interface for evaluation of relations between musical parameters and perceived . In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 346-349.

Barros, Leandro Motta, Musse, Soraia Raupp (2005): Introducing narrative principles into planning-based interactive storytelling. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 35-42.

Baroni, Andrea, Evangelista, Chiara, Carrozzino, Marcello, Bergamasco, Massimo (2005): Building 3D interactive environments for the children\'s narrative: a didactic project. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 350-353.

Katayose, Haruhiro, Imanishi, Kazuhiko (2005): ARMS: a trading card game using AR technology. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 354-355.

Carbonell, Moisés Mañas, Martínez, Francisco Giner, Andrés, Javier Montesa (2005): Notbook AR. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 356-357.

Deriu, Massimo (2005): A viable approach to deliver television events, having multiple and selectable plots: Mult. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 358-360.

Cabral, Carolina, Dehanov, Juana, Dias, José Miguel Salles, Bastos, Rafael (2005): Developing games with Magic Playground: a gesture-based game engine. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 361-362.

Sidharta, Ronald, Cruz-Neira, Carolina (2005): Cyclone Uppercut, a boxing game for an immersive environment. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 363-364.

Ramírez, Alejandro (2005): Towards a cinematically enhanced narrative. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 365-366.

Jhala, Arnav, Bares, William H., Young, R. Michael (2005): Towards an intelligent storyboarding tool for 3D games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 367-368.

Amerson, Dan, Kime, Shaun, Young, R. Michael (2005): Real-time cinematic camera control for interactive narratives. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 369.

Young, R. Michael, Riedl, Mark O. (2005): Integrating plan-based behavior generation with game environments. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 370.

Ermi, Laura, Mäyrä, Frans (2005): Challenges for pervasive mobile game design: examining players\' emotional responses. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 371-372.

Kakehi, Yasuaki, Naemura, Takeshi (2005): Through the looking glass: you can play against your own reflection. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 373-374.

Eckschlager, Manfred, Lankes, Michael, Bernhaupt, Regina (2005): Real or unreal?: an evaluation setting for emotional characters using unreal technology. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 375-376.

Namatame, Miki, Harada, Yasushi, Kusunoki, Fusako, Terano, Takao, Inagaki, Shigenori (2005): What you look like when learning hand alphabets. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 377-378.

Juan, Mari C., Rey, Beatriz, Perez, D., Tomas, D., Raya, Mariano Alcañiz (2005): The memory book. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 379-380.

Kim, Yongjin, Jung, Jaehoon, Jeon, Seokhee, Lee, Sangyoon, Kim, Gerard Jounghyun (2005): Telepresence meets racing games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 381-382.

García-Mateos, Ginés, Muñoz, Sergio Fructuoso (2005): Tierra Inhospita: exploring a virtual world with your face. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 383-384.

Soon, Seah Hock, Wu, Zhongke, Tian, Feng, Xiao, Xian, Xie, Boya (2005): Interactive free-hand drawing and in-between generation with DBSC. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 385-386.

Shirai, Akihiko, Dominjon, Lionel, Takahashi, Masafumi (2005): RoboGamer: a robotic tv game player. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 4.

Reimann, Christian (2005): Kick-real, a mobile mixed reality game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 387.

Weliamto, Widya Andyardja, Soon, Seah Hock, Tian, Feng, Meiqun, Hu (2005): Augmented reality with zooming camera: accurate pose and focal length estimation. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 388.

Shimizu, Noriyoshi, Koizumi, Naoya, Sugimoto, Maki, Nii, Hideaki, Sekiguchi, Dairoku, Inami, Masahiko (2005): Teddy-bear based robotic user interface for interactive entertainment. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 389-390.

Hakkarainen, Mika, Woodward, Charles (2005): SymBall: camera driven table tennis for mobile phones. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 391-392.

Hasegawa, Shoichi, Toshiaki, Ishikawa, Hashimoto, Naoki (2005): Demonstration for human scale haptic interaction with a reactive virtual human in a realti. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 393.

Kim, Yongjin, Jung, Jaehoon, Jeon, Seokhee, Lee, Sangyoon, Kim, Gerard Jounghyun (2005): Telepresence racing game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 394.

Tovar, Clara Boj, Díaz, Diego J., Cheok, Adrian David, Xu, Ke, Liu, Wei (2005): Free network visible network. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 395-396.

Lindley, Craig A. (2005): Game space design foundations for trans-reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 397-404.

Ferretti, Stefano, Roccetti, Marco (2005): Fast delivery of game events with an optimistic synchronization mechanism in massive multi. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 405-412.

Francik, Jaroslaw, Szarowicz, Adam (2005): Integrate and conquer: the next generation of intelligent avatars. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 413-420.

Macleod, Alasdair (2005): Game design through self-play experiments. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 421-428.

Hunicke, Robin (2005): The case for dynamic difficulty adjustment in games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 429-433.

Kuramoto, Itaru, Kashiwagi, Kazumasa, Uemura, Tomomi, Shibuya, Yu, Tsujino, Yoshihiro (2005): Weekend battle: an entertainment system for improving workers\' motivation. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 43-50.

Roden, Timothy, Parberry, Ian (2005): Clouds and stars: efficient real-time procedural sky rendering using 3D hardware. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 434-437.

Dobai, Iulia, Rothkrantz, Léon J. M., Mast, Charles van der (2005): Personality model for a companion AIBO. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 438-441.

Karlsson, Borje, Feijo, Bruno (2005): AI middleware as means for improving gameplay. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 442-445.

Thurau, Christian, Bauckhage, Christian (2005): Towards manifold learning for gamebot behavior modeling. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 446-449.

Archambault, Dominique, Olivier, Damien (2005): How to make games for visually impaired children. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 450-453.

Okada, Yoshihiro (2005): IntelligentBox as component based development system for body action 3D games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 454-457.

BinSubaih, Ahmed, Maddock, Steve, Romano, Daniela (2005): Game logic portability. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 458-461.

Denis, Guillaume, Jouvelot, Pierre (2005): Motivation-driven educational game design: applying best practices to music education. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 462-465.

Shirai, Akihiko, Dominjon, Lionel, Takahashi, Masafumi (2005): RoboGamer: development of robotic tv game player using haptic interface and GPU image reco. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 5.

Dow, Steven, Lee, Jaemin, Oezbek, Christopher, MacIntyre, Blair, Bolter, Jay David, Gandy, Maribeth (2005): Exploring spatial narratives and mixed reality experiences in Oakland Cemetery. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 51-60.

Minomo, Yugo, Kakehi, Yasuaki, Iida, Makoto (2005): Transforming your shadow into colorful visual media: multi-projection of complementary col. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 61-68.

Kwok, Michael, Yeung, Gary (2005): Characterization of user behavior in a multi-player online game. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 69-74.

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