Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound

Publisher
ACM Press
Website
Year
2011
Period
Place
ISBN
Series
AM - Audio Mostly
DOI
Volume
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Description

The Audio Mostly Conference provide a venue to explore the unexploited potential of audio in computer-based environments, for example game contexts, and aim to help open up this area of thinking by bringing together game designers, audio experts, content creators, and technology and behavioral researchers. Through this forum, varied experts could discuss developments and new potentials for audio in many areas such as entertainment, health and fitness, education, industrial training, serious gaming, etc. This is also a venue to present sonic solutions to development and design challenges in low resolutions scenarios or environments where screens are unavailable.

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Articles

Liljedahl, Mats, Lindberg, Stefan (2011): Sound parameters for expressing geographic distance in a mobile navigation application. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 1-7.

Afonso, Christian, Beckhaus, Steffi (2011): How to not hit a virtual wall: aural spatial awareness for collision avoidance in virtual . In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 101-108.

Jylhä, Antti, Erkut, Cumhur (2011): Auditory feedback in an interactive rhythmic tutoring system. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 109-115.

Hatch, Wesley, Pirhonen, Antti (2011): Designing alarm sounds for the control of a hydraulic platform. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 116-121.

Schaffert, Nina, Mattes, Klaus, Effenberg, Alfred O. (2011): Examining effects of acoustic feedback on perception and modification of movement patterns. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 122-129.

Alves, Valter, Roque, Licinio (2011): An inspection on a deck for sound design in games. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 15-22.

Hug, Daniel, Misdariis, Nicolas (2011): Towards a conceptual framework to integrate designerly and scientific sound design methods. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 23-30.

Garner, Tom, Grimshaw, Mark (2011): A climate of fear: considerations for designing a virtual acoustic ecology of fear. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 31-38.

Collins, Karen (2011): Making gamers cry: mirror neurons and embodied interaction with game sound. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 39-46.

Dimitrov, Smilen, Serafin, Stefania (2011): Towards an open sound card: bare-bones FPGA board in context of PC-based digital audio: ba. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 47-54.

Cowan, Brent, Kapralos, Bill (2011): GPU-based acoustical occlusion modeling with acoustical texture maps. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 55-61.

Garcia, Jorge, Kersten, Stefan, Janer, Jordi (2011): Towards equalization of environmental sounds using auditory-based features. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 62-66.

Grill, Thomas, Flexer, Arthur, Cunningham, Stuart (2011): Identification of perceptual qualities in textural sounds using the repertory grid method. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 67-74.

Hähnel, Tilo, Berndt, Axel (2011): Eighth-notes performances: kinds of inégalité. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 75-81.

Doppler, Jakob, Rubisch, Julian, Jaksche, Michael, Raffaseder, Hannes (2011): RaPScoM: towards composition strategies in a rapid score music prototyping framework. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 8-14.

Kruspe, Anna, Lukashevich, Hanna, Abeßer, Jakob (2011): Artist filtering for non-western music classification. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 82-87.

Floros, Andreas, Tatlas, Nicolas-Alexander, Potirakis, Stylianos (2011): Sonic perceptual crossings: a tic-tac-toe audio game. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 88-94.

Bikaki, Athina, Floros, Andreas (2011): An RSS-feed auditory aggregator using earcons. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 95-100.