Maki Sugimoto

Author: Maki Sugimoto

Publications

Publication period start: 2005
Publication period end: 2012
Number of co-authors: 50

Co-authors

Number of publications with favourite co-authors
Naoya Koizumi
5
Hideaki Nii
9
Masahiko Inami
19

Productive Colleagues

Most productive colleagues in number of publications
Masahiko Inami
47
Bruce H. Thomas
54
Takeo Igarashi
66

Publications

Shimizu, Noriyoshi, Koizumi, Naoya, Sugimoto, Maki, Nii, Hideaki, Sekiguchi, Dairoku, Inami, Masahiko (2006): A teddy-bear-based robotic user interface. In Computers in Entertainment, 4 (3) pp. .

Sugimoto, Maki, Kagotani, Georges, Nii, Hideaki, Shiroma, Naoji, Inami, Masahiko, Matsuno, Fumitoshi (2005): Time Follower's Vision: A Teleoperation Interface with Past Images. In IEEE Computer Graphics and Applications, 25 (1) pp. 54-63.

Nagaya, Naohisa, Yoshidzumi, Masashi, Sugimoto, Maki, Nii, Hideaki, Maeda, Taro, Kitazaki, Michiteru, Inami, Masahiko (2006): Gravity Jockey: a novel music experience with galvanic vestibular stimulation. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 49.

Koizumi, Naoya, Yasu, Kentaro, Liu, Angela, Sugimoto, Maki, Inami, Masahiko (2010): Animated paper: a moving prototyping platform. In: Proceedings of the 2010 ACM Symposium on User Interface Software and Technology , 2010, . pp. 389-390.

Sugiura, Yuta, Kakehi, Gota, Withana, Anusha, Lee, Calista, Sakamoto, Daisuke, Sugimoto, Maki, Inami, Masahiko, Igarashi, Takeo (2011): Detecting shape deformation of soft objects using directional photoreflectivity measuremen. In: Proceedings of the 2011 ACM Symposium on User Interface Software and Technology , 2011, . pp. 509-516.

Koizumi, Naoya, Sugimoto, Maki, Nagaya, Naohisa, Inami, Masahiko, Furukawa, Masahiro (2012): Stop motion goggle: augmented visual perception by subtraction method using high speed liq. In: Proceedings of the 2012 Augmented Human International Conference , 2012, . pp. 14.

Probst, Kathrin, Seifried, Thomas, Haller, Michael, Yasu, Kentaro, Sugimoto, Maki, Inami, Masahiko (2011): Move-it: interactive sticky notes actuated by shape memory alloys. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 1393-1398.

Furukawa, Masahiro, Uema, Yuji, Sugimoto, Maki, Inami, Masahiko (2010): Fur interface with bristling effect induced by vibration. In: Proceedings of the 2010 Augmented Human International Conference , 2010, . pp. 17.

Takahashi, Masato, Fernando, Charith Lasantha, Kumon, Yuto, Takeda, Shuhey, Nii, Hideaki, Tokiwa, Takuji, Sugimoto, Maki, Inami, Masahiko (2011): Earthlings Attack!: a ball game using human body communication. In: Proceedings of the 2011 Augmented Human International Conference , 2011, . pp. 17.

Withana, Anusha, Kondo, Makoto, Kakehi, Gota, Makino, Yasutoshi, Sugimoto, Maki, Inami, Masahiko (2010): ImpAct: enabling direct touch and manipulation for surface computing. In: Proceedings of the 2010 ACM Symposium on User Interface Software and Technology , 2010, . pp. 411-412.

Imbe, Takuo, Ozaki, Fumitaka, Kiyasu, Shin, Mizukami, Yusuke, Ishibashi, Shuichi, Inakage, Masa, Okude, Naohito, Cheok, Adrian D., Inami, Masahiko, Sugimoto, Maki (2009): Myglobe: a navigation service based on cognitive maps. In: Proceedings of the 4th International Conference on Tangible and Embedded Interaction , 2009, . pp. 189-192.

Nagaya, Naohisa, Yoshidzumi, Masashi, Sugimoto, Maki, Nii, Hideaki, Maeda, Taro, Kitazaki, Michiteru, Inami, Masahiko (2006): Gravity jockey: a novel music experience with galvanic vestibular stimulation. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 41.

Kojima, Minoru, Sugimoto, Maki, Nakamura, Akihiro, Tomita, Masahiro, Inami, Masahiko, Nii, Hideaki (2006): Augmented Coliseum: An Augmented Game Environment with Small Vehicles. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 3-8.

Fujii, Tomoko, Nii, Hideaki, Tokiwa, Takuji, Sugimoto, Maki, Inami, Masahiko (2008): Motion capture system using single-track gray code. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 426.

Shimizu, Noriyoshi, Koizumi, Naoya, Sugimoto, Maki, Nii, Hideaki, Sekiguchi, Dairoku, Inami, Masahiko (2005): Teddy-bear based robotic user interface for interactive entertainment. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 389-390.

Shimizu, Noriyoshi, Koizumi, Naoya, Sugimoto, Maki, Nii, Hideaki, Sekiguchi, Dairoku, Inami, Masahiko (2005): Teddy-bear based robotic user interface. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 75-82.

Shimizu, Noriyoshi, Sugimoto, Maki, Sekiguchi, Dairoku, Hasegawa, Shoichi, Inami, Masahiko (2008): Mixed reality robotic user interface: virtual kinematics to enhance robot motion. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 166-169.

Leitner, Jakob, Haller, Michael, Yun, Kyungdahm, Woo, Woontack, Sugimoto, Maki, Inami, Masahiko (2008): IncreTable, a mixed reality tabletop game experience. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 9-16.

Richter, Jan, Thomas, Bruce H., Sugimoto, Maki, Inami, Masahiko (2007): Remote active tangible interactions. In: Proceedings of the 1st International Conference on Tangible and Embedded Interaction , 2007, . pp. 39-42.